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LOL: The most insignificant change that can transform a champion and Riot does not know how to control

League of Legends is one of the most complicated tasks facing Riot Games developers. Although there are occasions in which we can accuse the company of an obvious lack of success, the reality is that it dresses at the life or attack points that must be reduced to make a champion have the right power is much more complicated than what that seems. Moreover, we take into account that insignificant adjustments in the eyes of the community can be the difference between a balanced hero and another with an aberrant amount of power.

A small adjustment that riot Games does not know how to control

In patch 12.17, Miss Fortune suffered a series of changes that should not have been too transcendent for her performance as a shooter. The Q (Redouble) increased her damage to just 20 points and reduced her launch time to the same that took the self-Ataques. Even more shy were the adjustments suffered by the W (boast) that offered just 10% more attack speed and reduced its cost of manna or E (which rains) that modified its power to be minimally higher than the beginning of the items And much worse in the late game.

What nobody expected after seeing the changes, is that Miss Fortune's rate increased as much as she did. If a shooter with poor performance when she used the objects traditionally designed for this position, she has become the undisputed queen of her role. Her victory rate when she equipped with the icon of Kraken increased from 50.6 to 55.1%. A situation that alarmed Riot Games, which she admitted to having gone from the line and carried out an emergency nerf with which she tried to avoid what she promised to be a problem for the state of League of Legends.

The most curious thing about the situation is, however, that the same developer who informed the community of the changes wanted to add an attenuated: We passed the line with the adjustments to Miss Fortune (the launch times are Always changes of lower confidence). The best sets of objects are yielding 3 or 4 percent above the average victorious rate of it (which is already 54%) so we will carry out a fast adjustment, she explained. The clarification about the launch time of the skill, accompanied by a little context, allows a very interesting conclusion to be drawn.

Even with the introduction of the emergency patch, The rate of victories of the champion has continued to increase , a situation that attests to the importance of the most tiny change of it. The small damage improvements and the adjustments of her e of her (which rains) of it are not enough to justify her good performance once the rest of her ‘buffs’ have been reversed. This situation leaves us a single responsible: the shortest launch time of the Q (Redouble) that Riot Games mentioned as a unreliable adjustment and that a good part of the players will have labeled insignificant.

The An unreliable adjustment is that whose effect is impossible to measure previously . Riot Games knows how much the victories of a League of Legends champion will increase in case of adding five more damage or reducing the base life value of it, but cannot determine the effect in the game that a spell is launched faster. In some cases, the adjustment has had little or no impact on the performance of a character. However, situations such as Miss Fortune show because it is a change so feared by developers.

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