Skip to main content

Wow: Copium SEB says more (Handfest) content for patch 9.1.5

In our podcast timeCast we often like to speculate about possible content that could be implemented in WoW. Especially in Shadowlands we have often made in the past the mark. This also wish list for patch 9.1.5 was created. but this should be no second wish list. I use my Nostradamus capabilities this time that I predict that us even more with patch 9.1.5 wow Shadowlands - are expected to change when we take far - especially tangible. I hope that those some hope out there that can do anything with the patch in its current form.

Why do I think (and hope)

Of course, a lot of Copium with pure as the experienced Meme Connoisseur plays says to maintain. Because until the mage tower offers patch 9.1.5 actually zero content.

The patch focuses with its myriad variations on making the lives of twinks and laggards easier. As someone who now pulled his 9 Twink at level 60 and at least fame level 40 has reached on each of these characters, the changes shall not profit me. That not everyone so many Max-level Chars has, I understand, but all the helpful amendments should even fall for Twinkfreudige or stragglers not so much weight that they keep for the next month on the ball.

90 percent of Korthia changes are of no interest to my characters. Wen also island expeditions, war fronts or faster levels do not affect who takes nothing new in his WoW everyday. 9.1.5 does not implement a new raid, no new dungeon, no new Mythical-plus or PvP Season. Everything already are doing now and some to the neck out depends (or had them switch to New World), you will continue to do in 9.1.5 without much change. Patch 9.1.5 is virtually even before release, an empty patch, which also now comes too late. Still we have no release date and the last update, which could indicate a date, is the news that the mage tower can be tested soon \ - Uff. But that s what gives us hope (yes, really).

This can also be a good sign

This long wait, however, is exactly what gives me hope. I think Blizzard will have realized a while ago that they implement with 9.1.5, although good changes, but they are keeping the fewest players to patch 9.2 in line. I assume that they have been thinking during the development phase of patch 9.1.5 about what you still need large implement.

Patch 9.1.5 and Shadowlands itself followed since the beginning not the typical patch policy by Blizzard. The changes in 9.1.5 are born out of necessity last straw, with which one the player tries to WoW (buy now € 14.99) to bind. The Return of the mage tower and Legion-time walks show that developers desperate and are willing for a X.1.5 patch rauszuhauen more and more risky content.

What do I expect

I think Blizzard is considering now exactly how to motivate players even for the next three to four months to patch 9.2. Personally, I would just be a somewhat mixed metagame in Raid and Dungeon motivate actually durchzustarten with other classes and to use the catch-up mechanisms of patch 9.1.5.

A new dungeon, the developers can not pull out of the hat times. Also new Seasons I do not see in my crystal ball, although it is actually just need something. But what I see is the extension of the Legion-time hikes and perhaps even more adjustments for existing time migration events that go beyond the previously announced features.

I think we will have more time walking rewards see and may enter old dungeons from the respective add even more. Catch-up mechanisms are even more extended and allow us even easier Twinks to splinter the rule and Stygian embers to enter. I also predict that more old content is simplified and we expect not only the previously announced tedious adjustments for talents that no one uses. Patch 9.1.5 correct class changes and adjustments will be even more willing to hold pact skills on which the developers work.

I hope I m right. On tangible content I like to wait even a few weeks longer.

Did you hope for WoW patch 9.1.5.? Do you think the content is the time span to 9.2? Or you are already satisfied with the features shown so far? I m curious about your opinion.

The links marked are affiliate links. Affiliate links are no ads, as we are independent in the search and selection of the presented products. For product sales we receive a small commission, with which we partially finance the free content of the website.

Comments

Popular posts from this blog

5 years later, person 5 is still JRPG BLISS

I wish I had played Persona 5 when he was still a teenager. Or maybe it's the best thing I did not. I love Persona 5 Now for your endearing characters, perfectly balanced combat and the best soundtrack of your class. If I had discovered it when I visited Hot Topic regularly, the patch of the punk band that covered the jacket that I used over my mandatory polo shirt of the school dress code every day, it would have been a seismic event in my life. Now I can see my younger self, thinking about the perfect place to put the Thieves Phantom tattoo that would surely be made someday. I do not know if I could have handled the obsession. As close to what I was Persona 5 At that time it was Final Fantasy Vii , with its history about heterogeneous freedom fighters who fight against a greedy institution that was at the same time corporation and government. But while final fantasy vii is still one of the fiction formative works of my youth, even then, I recognized how distant everything was, s...

Fan-Favorite K Illuminate the Stage in The King of Fighters XV

Road Competitor is a 1987 gallery game established by Capcom. It is the first competitive combating game produced by the company as well as the first installation in the Road Boxer collection. It was a business success in games and also presented special strikes and several of the conventions made typical in later fighting games, such as the 6 switch controls and making use of command-based unique moves. Street Boxer was guided by Takashi Nishiyama, who developed it by adjusting the employer battles of his earlier beat em up game Kung-Fu Master (1984) for an individually battling game, and by attracting impact from prominent Japanese shōnen manga. A port for the PC Engine/TurboGrafx CD console was launched as Fighting Street in 1988, and also was re-released for the Wii s Virtual Console in 2009. Its follow up, Road Boxer II (1991 ), advanced its gameplay with incredible around the world success. Road Fighter also generated two spiritual followers, Capcom s beat em up Final Battle (wor...

It is a world that is difficult to browse the real game package.

In the console game , it is becoming a world that is difficult to find the real package gradually. Digital sales , which have been increasing from the mid-2010, increasing the market share, now the package is overd. Especially for small games, it is often released without a package, and the latest console has a popular model with a disk insertion device. If you look at the main overseas game performance that focuses on the console game, this part touches the larger. Sony, Nintendo, etc., as well as console platform companies, as well as a major game company digital sales trend, it is clearly revealed that the package age is in the same time. The first place to look at the first place is Sony and Nintegrations, console platform companies. Over the past five years of the company (March 20, 2016), I checked the weight of digital and package in total game software sales data. First, Sony was 27% of the download version at the 2016 game software sales volume, but in 2017, 32% in 2017, ...