The Korean developer Pixelian Studios and the Nicalis publisher have just lifted the veil on Critadel, a shooting game and old-fashioned platforms. The title is expected exclusively on SWITCH for the end of the year.
Three characters with different properties, weapons do you want here, and a huge round in which to appear between the waves of enemies: Critadel promises a challenged challenge. This is in any case what the young Korean developer Pixelian Studios claims, of which he is the first achievement. CRITADEL should offer us countless combinations of weapons and objects - more than 100,000 if we believe the trailer - and, above all, a random generation of environments. Pixelian Studios intends to surprise us with each part with sleepers to constantly reconfigured.
Côté gameplay, Critadel will build on a 360-degree target system and our character will have the opportunity to dodge enemy shots with an invincible avoidance maneuver but whose use will obviously be limit. Finally, two levels of difficulty are planned as well as an BOSS RUSH mode. The first trailer broadcast by Pixelian finally reveals a neat 2D, that the studio presents as a tribute to GBA games. The title is expected on Switch for the end of the year.
Video Pixelian Studios
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