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The Outer Worlds 2: Roleplay obviously relies on Unreal Engine 5

With The Coalition, Inxile Entertainment, Ninja Theory and undead Labs already put some First-party studios from Microsoft for your future projects on the Unreal Engine 5. An obsidian Entertainment also seems at least for the development of The Outer Worlds 2 also to put the engine from Epic Games.

Thus, the Xbox-Affine Twitter user has discovered Klofrille in a job advertisement of the studio for a Houdini Technical Artist studio for a clear indication of the use of the Unreal Engine 5. In said tender, the priced section is talking about an understanding of the material editor of the Unreal Engine as well as the new functions of the Unreal Engine 5. Even under the Responsibilities section, the engine is mentioned.

At which game the selected person should participate in the future, the tender does not emphasize. Obsidian Entertainment is currently working with Avowed and The Outer Worlds 2 on two major well-known projects. Since the former has been in progress for some time and an engine change in the middle of development is unlikely, everything indicates the Outer Worlds 2, which is still at the beginning of its development.

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