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Rain of rain 2 Review - improves in all sen

Risk of Rain 2 continues to combine the genres of shooting game to the third person and Roguelike in a science-fiction adventure based on classes where players discover the truth on every stage of their exploration by chance by chance a portal for Flee the planet. the next. The game starts with a class of choice, the commando, considered the class-to-all class that is reliable in all situations, with a round phase that runs through all the enemies in a straight line and a tactical dive that doubles life. - backup tool in case of falling from long distances. The players enter Phase 1 while a landing barge crashes on an extra-terrestrial planet with hostile creatures that follow you in trains similar to Diablo. Ideally, before leaving the first planet, you can spend your money by killing enemies and opening barrels of objects and equipment such as an energizing drink that increases your racing speed, a foreign fruit that can treat you If necessary or the Will-O-The-WISP explodes the enemies once they die. These upgrades get married very well and make me want to find the Will-O-The-Wisp when I find the ATG MK1 missile, for example. This aspect of the combination of capacities makes me think of the call of duty zombies where I would like a weapon before the fifth round or I feel like a failure.

The enemies vary according to the stage and difficulty according to the mode chosen between dizzle (easy), rainstorm (medium) and monsoon (difficult) or the duration of your life at each stage because the extraterrestrials become more and more Difficult. Hit while you are struggling to locate the teleporter off the planet. The first planet contains flying dinosaurs and flames called Wisps, brilliant pink bi-pedal lizards with laser guns, giant robots that pull powerful laser discharges and one of the many bosses that appear when you finally reach the Teleporter. The developers of Hopoo Games make Risk of Rain 2 an unprecedented experience whenever you play it and their replayability increases as you advance, each planet offering its variables and every step beyond the first can show you at least two different planets. Depending on your playthrough. The location of the teleporter also changes to each backup, making things even more difficult. Playing on Drizzle is not a joke and there is no shame on that, but try to raise the level of difficulty to see how difficult the game can be. In the future, players will be able to apply artifacts to each game, which will further increase the difficulty and will likely lead to other challenges.

After playing enough at the game to pass Phase 4, I unlocked the huntress which is a light archer equipped with the sword laser that bounces between the targets and the possibility of moving a flashing, increasing its mobility. Risk of Rain 2 is a game in which mobility is important. So I learned to appreciate more huntress than the commando. Its Arrow Rain does not surrender its enemies, but it generates a lot of DPS compared to the controlo shot of the Commando and Strafe is a sharpened shot rather than a lens to be aimed at, which makes it a lot easier for the task of killing annoying traps. . Since the mobility is so essential to the game, I found the sprint mechanics a little less successful than the execution of a skill, including a skill such as Blink, stopped a sprint, just like turning too often. This is the only problem I met who has reduced my immersion in the game and every time I died, I understood that it was my fault rather than the fault of the software. That said, I have often noticed that extraterrestrials progress on the ground, especially the snowy stage 3 called Rallypoint Delta, where the bosses of buffaloes loaded you savagely and often throughout the map. I noticed a tree in stadium 2 Wetland aspect in which I could cross and hide, just like enemy extraterrestrials. The test has been particularly fun because I beat an army, then die inside the trunk, possibly feeding the continuous growth of trees.

At first, it seems that phase 1 alternates between two planets because the aesthetic changes according to your course, but after being dead and having explored the planet several times, it is really a phase that includes a color palette permutation and different width areas scattered on the planet. The drop zone varies from one planet to another, but after reaching step 2 several times, I noticed that there were alternating cards for each step once the tutorial level is finished. A version of step 2 is a lush forest with a swamp, while another version is a desert sorry with ancient ruins collapse on sand dunes. The only other stage I noticed was practically the same every time I appeared there. Step 1 was step 4, which is a dark pit of the inner land where only glowing crystals and flowing magma illuminate your path. The variation between levels, landing sites and random equipment makes each part a fun experience and stadium variance urges players to progress rather than see how long they can last on a planet. Once players have completed Phase 4, they come back to Phase 1 in a more difficult difficulty with more extraterrestrial creatures to kill. The real challenge lasts as long as you can on a step before escaping the next with as many upgrades that you can find.

The shady charts of Risk of Rain 2 cells are a nice upgrade of the original 8-bit graphs and really compliment the open world environments subsequently offered. I think the transition to 3D environments works better than expected, because the original has not been launched a long time ago and it is a radical change in the gameplay. The musical partition of the game would be at home in Tron and it really fits each of the planets and does not age because it constantly turns while I kill extraterrestrials on the different planets. This game requires many survival attempts even before understanding it and every obstacle I have overcome has been rewarded. Overall, the art of the game perfectly complete the gameplay. If the music was not good and the visual effects were not, it would become extremely painful as soon as I die and I would repeat several times at the very beginning of the comprehension of the mechanisms of the game. It is clear that, everything As the original, Risk of Rain 2 is an exciting job and if you are a player who likes to withstand independent titles, it's an excellent choice. Risk of Rain 2 is available on Nintendo Switch, PC, Xbox One and PS4.

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